Key contributions

Simulation models compared

Model Description MDD (fields) Accuracy
Basic model Selects highest-affordance visible field, moves toward goal 22.9 (19.6%) n/a
Path minimisation Ties broken by shortest total distance to goal 23.2 (19.5%) n/a
Weighted preferences S = wa × affordance − wd × Δdistance 15.8–25.5 (varies by weight) n/a
Obstacle avoidance Dijkstra gradient + nearest-field selection with obstacle ray-casting 26.6 (real-world) ~60%

MDD = mean extra distance walked versus the shortest possible route, in grid cells (“fields”); lower is better. Accuracy = share of simulated steps within a few cells of the observed real-world path. The two are independent: the obstacle-avoidance model accepts a slightly longer detour (MDD 26.6) to match actual behaviour most closely (~60%). “n/a” = not reported for baseline models.

Evaluation metrics

Beyond the paper

The simulator builds on the Bossowski et al. (2025) model with several engineering improvements the original study did not model: