Desire Paths — see where people naturally walk

Walking instinct lab

Desire Paths

Desire Paths is a pedestrian simulator for open spaces. It reveals where people naturally choose to walk when the planned paths don't fit — across parks, plazas, and campuses.

A desire path is the unplanned trail worn by repeated walking: the city's honest feedback on how people really move. This simulator models that instinct and turns it into visible flow lines you can explore and export. Learn more.

Every desire line is the map arguing with the plan.

1 In the Simulate tab, pick start or end, then drop a start and an end (or both at once) on the map. Pull strength sets how strongly each one draws walkers.
2 Use the surface painter (bottom of the map) to draw polygons, freehand, circles, or rectangles that reshape walkability.
3 Back in the Simulate tab, tune the sliders, reveal the desire lines, then export as GeoJSON.
Walking resistance
Barrier — can't cross
Dense planting
Lawn / soft
Pavement / easy walking

Walking resistance is the friction cost of each surface.

Where people choose to walk
Quiet Busiest